Preparing your map for auto-spawned prefabs (trees/nodes/animals etc)

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k1lly0u

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Below you will find every auto-spawned prefab and the splat/biome and topology required to have them auto-spawn on your map

Splat Types - Will spawn on any of these splat types
Biome Types - Will spawn in any of these biome types
Any Topology Types - Will spawn in any of the topology types (provided they are not overlayed on any of the blocked type)
Required Topology Types - Obviously, will only spawn with these topology types overlayed
Blocked Topology Types - Will not spawn in these topology types

Loot-Barrel-1 - (assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-1.prefab)
Splat Types :
Biome Types :
Any Topology Types : Monument
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Loot-Barrel-2 - (assets/bundled/prefabs/autospawn/resource/loot/loot-barrel-2.prefab)
Splat Types :
Biome Types :
Any Topology Types : Monument
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Trash-Pile-1 - (assets/bundled/prefabs/autospawn/resource/loot/trash-pile-1.prefab)
Splat Types :
Biome Types :
Any Topology Types : Monument
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Metal-Ore - (assets/bundled/prefabs/autospawn/resource/ores/metal-ore.prefab)
Splat Types :
Biome Types : Temperate and Tundra
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Stone-Ore - (assets/bundled/prefabs/autospawn/resource/ores/stone-ore.prefab)
Splat Types :
Biome Types : Temperate and Tundra
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Sulfur-Ore - (assets/bundled/prefabs/autospawn/resource/ores/sulfur-ore.prefab)
Splat Types :
Biome Types : Temperate and Tundra
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Mushroom-Cluster-5 - (assets/bundled/prefabs/autospawn/collectable/mushrooms/mushroom-cluster-5.prefab)
Splat Types : Forest
Biome Types : Temperate and Tundra
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Mushroom-Cluster-6 - (assets/bundled/prefabs/autospawn/collectable/mushrooms/mushroom-cluster-6.prefab)
Splat Types : Forest
Biome Types : Temperate and Tundra
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Hemp-Collectable - (assets/bundled/prefabs/autospawn/collectable/hemp/hemp-collectable.prefab)
Splat Types : Dirt, Grass and Forest
Biome Types : Temperate and Tundra
Any Topology Types : Field and Forest
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Metal-Collectable - (assets/bundled/prefabs/autospawn/collectable/stone/metal-collectable.prefab)
Splat Types : Dirt, Snow, Sand, Grass and Forest
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Field and Forest
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Stone-Collectable - (assets/bundled/prefabs/autospawn/collectable/stone/stone-collectable.prefab)
Splat Types : Dirt, Snow, Sand, Grass and Forest
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Field and Forest
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Sulfur-Collectable - (assets/bundled/prefabs/autospawn/collectable/stone/sulfur-collectable.prefab)
Splat Types : Dirt, Snow, Sand, Grass and Forest
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Field and Forest
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Corn-Collectable - (assets/bundled/prefabs/autospawn/collectable/corn/corn-collectable.prefab)
Splat Types : Grass and Forest
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Pumpkin-Collectable - (assets/bundled/prefabs/autospawn/collectable/pumpkin/pumpkin-collectable.prefab)
Splat Types : Grass and Forest
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Birch Big Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/birch_big_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Birch Large Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/birch_large_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Birch Medium Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/birch_medium_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Birch Small Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/birch_small_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Birch Tiny Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/birch_tiny_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Douglas Fir A - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/douglas_fir_a.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Douglas Fir B - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/douglas_fir_b.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Douglas Fir C - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/douglas_fir_c.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Pine A - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/pine_a.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Pine B - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/pine_b.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Pine C - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest/pine_c.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Birch Tiny Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/birch_tiny_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Douglas Fir D - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/douglas_fir_d.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Pine D - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_small/pine_d.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Alt


Birch Big Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/birch_big_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Birch Large Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/birch_large_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Birch Medium Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/birch_medium_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Birch Small Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/birch_small_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Birch Tiny Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/birch_tiny_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Douglas Fir C - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/douglas_fir_c.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Oak A Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/oak_a_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Oak B Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest/oak_b_tundra.prefab)
Splat Types : Forest
Biome Types : Tundra
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


American Beech D Dead - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest_small/american_beech_d_dead.prefab)
Splat Types : Grass and Forest
Biome Types : Tundra
Any Topology Types : Field, Forest, Forestside and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


American Beech E Dead - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest_small/american_beech_e_dead.prefab)
Splat Types : Grass and Forest
Biome Types : Tundra
Any Topology Types : Field, Forest, Forestside and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Birch Small Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest_small/birch_small_tundra.prefab)
Splat Types : Grass and Forest
Biome Types : Tundra
Any Topology Types : Field, Forest, Forestside and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Birch Tiny Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest_small/birch_tiny_tundra.prefab)
Splat Types : Grass and Forest
Biome Types : Tundra
Any Topology Types : Field, Forest, Forestside and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Oak A Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest_small/oak_a_tundra.prefab)
Splat Types : Grass and Forest
Biome Types : Tundra
Any Topology Types : Field, Forest, Forestside and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Oak F Tundra - (assets/bundled/prefabs/autospawn/resource/v2_tundra_forest_small/oak_f_tundra.prefab)
Splat Types : Grass and Forest
Biome Types : Tundra
Any Topology Types : Field, Forest, Forestside and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Douglas Fir A Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest/douglas_fir_a_snow.prefab)
Splat Types : Grass
Biome Types : Arctic
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Douglas Fir B Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest/douglas_fir_b_snow.prefab)
Splat Types : Grass
Biome Types : Arctic
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Douglas Fir C Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest/douglas_fir_c_snow.prefab)
Splat Types : Grass
Biome Types : Arctic
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Douglas Fir C Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest_snow/douglas_fir_c_snow.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beachside, Beach, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Pine A Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest_snow/pine_a_snow.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beachside, Beach, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Pine B Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest_snow/pine_b snow.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beachside, Beach, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Pine C Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest_snow/pine_c_snow.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beachside, Beach, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Pine D Snow - (assets/bundled/prefabs/autospawn/resource/v2_arctic_forest_snow/pine_d_snow.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beachside, Beach, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Cactus-1 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-1.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Cactus-2 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-2.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Cactus-3 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-3.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Cactus-4 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-4.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Cactus-5 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-5.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Cactus-6 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-6.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Cactus-7 - (assets/bundled/prefabs/autospawn/resource/v2_arid_cactus/cactus-7.prefab)
Splat Types : Dirt and Sand
Biome Types : Arid
Any Topology Types : Field
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-1 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-1.prefab)
Splat Types : Sand and Grass
Biome Types : Arid
Any Topology Types : Beachside, River, Riverside, Lake and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beach, Forest, Forestside, Ocean, Decor, Road, Swamp, Lake, Offshore, Runway and Building


Palm-2 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-2.prefab)
Splat Types : Sand and Grass
Biome Types : Arid
Any Topology Types : Beachside, River, Riverside, Lake and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beach, Forest, Forestside, Ocean, Decor, Road, Swamp, Lake, Offshore, Runway and Building


Palm-4 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-4.prefab)
Splat Types : Sand and Grass
Biome Types : Arid
Any Topology Types : Beachside, River, Riverside, Lake and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beach, Forest, Forestside, Ocean, Decor, Road, Swamp, Lake, Offshore, Runway and Building


Palm-6 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-6.prefab)
Splat Types : Sand and Grass
Biome Types : Arid
Any Topology Types : Beachside, River, Riverside, Lake and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beach, Forest, Forestside, Ocean, Decor, Road, Swamp, Lake, Offshore, Runway and Building


Palm-7 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-7.prefab)
Splat Types : Sand and Grass
Biome Types : Arid
Any Topology Types : Beachside, River, Riverside, Lake and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Beach, Forest, Forestside, Ocean, Decor, Road, Swamp, Lake, Offshore, Runway and Building


Palm-1 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-1.prefab)
Splat Types : Grass
Biome Types : Arid
Any Topology Types : Field, Cliff, Beachside, Forestside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Forest, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-2 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-2.prefab)
Splat Types : Grass
Biome Types : Arid
Any Topology Types : Field, Cliff, Beachside, Forestside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Forest, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-4 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-4.prefab)
Splat Types : Grass
Biome Types : Arid
Any Topology Types : Field, Cliff, Beachside, Forestside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Forest, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-6 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-6.prefab)
Splat Types : Grass
Biome Types : Arid
Any Topology Types : Field, Cliff, Beachside, Forestside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Forest, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-7 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-7.prefab)
Splat Types : Grass
Biome Types : Arid
Any Topology Types : Field, Cliff, Beachside, Forestside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Forest, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-1 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-1.prefab)
Splat Types : Forest
Biome Types : Arid
Any Topology Types : Beachside, Forest, Lakeside and Cliffside
Required Topology Types :
Blocked Topology : Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-2 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-2.prefab)
Splat Types : Forest
Biome Types : Arid
Any Topology Types : Beachside, Forest, Lakeside and Cliffside
Required Topology Types :
Blocked Topology : Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-4 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-4.prefab)
Splat Types : Forest
Biome Types : Arid
Any Topology Types : Beachside, Forest, Lakeside and Cliffside
Required Topology Types :
Blocked Topology : Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-6 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-6.prefab)
Splat Types : Forest
Biome Types : Arid
Any Topology Types : Beachside, Forest, Lakeside and Cliffside
Required Topology Types :
Blocked Topology : Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-7 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-7.prefab)
Splat Types : Forest
Biome Types : Arid
Any Topology Types : Beachside, Forest, Lakeside and Cliffside
Required Topology Types :
Blocked Topology : Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway and Building


Junkpile A - (assets/prefabs/misc/junkpile/junkpile_a.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Junkpile B - (assets/prefabs/misc/junkpile/junkpile_b.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Junkpile C - (assets/prefabs/misc/junkpile/junkpile_c.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Junkpile D - (assets/prefabs/misc/junkpile/junkpile_d.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Junkpile E - (assets/prefabs/misc/junkpile/junkpile_e.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Junkpile F - (assets/prefabs/misc/junkpile/junkpile_f.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Junkpile G - (assets/prefabs/misc/junkpile/junkpile_g.prefab)
Splat Types :
Biome Types :
Any Topology Types : Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Beach, Ocean, Oceanside, Decor, Monument, Road, River, Lake, Offshore, Building, Cliffside, Mountain and Clutter


Driftwood 1 - (assets/bundled/prefabs/autospawn/resource/driftwood/driftwood_1.prefab)
Splat Types :
Biome Types :
Any Topology Types : Beach
Required Topology Types :
Blocked Topology : Cliff, Ocean, Monument, Road, Swamp, River, Lake, Runway, Building and Cliffside


Driftwood 2 - (assets/bundled/prefabs/autospawn/resource/driftwood/driftwood_2.prefab)
Splat Types :
Biome Types :
Any Topology Types : Beach
Required Topology Types :
Blocked Topology : Cliff, Ocean, Monument, Road, Swamp, River, Lake, Runway, Building and Cliffside


Driftwood 3 - (assets/bundled/prefabs/autospawn/resource/driftwood/driftwood_3.prefab)
Splat Types :
Biome Types :
Any Topology Types : Beach
Required Topology Types :
Blocked Topology : Cliff, Ocean, Monument, Road, Swamp, River, Lake, Runway, Building and Cliffside


Driftwood 4 - (assets/bundled/prefabs/autospawn/resource/driftwood/driftwood_4.prefab)
Splat Types :
Biome Types :
Any Topology Types : Beach
Required Topology Types :
Blocked Topology : Cliff, Ocean, Monument, Road, Swamp, River, Lake, Runway, Building and Cliffside


Driftwood 5 - (assets/bundled/prefabs/autospawn/resource/driftwood/driftwood_5.prefab)
Splat Types :
Biome Types :
Any Topology Types : Beach
Required Topology Types :
Blocked Topology : Cliff, Ocean, Monument, Road, Swamp, River, Lake, Runway, Building and Cliffside


Dead Log A - (assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_a.prefab)
Splat Types :
Biome Types : Tundra
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log B - (assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_b.prefab)
Splat Types :
Biome Types : Tundra
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log C - (assets/bundled/prefabs/autospawn/resource/logs_dry/dead_log_c.prefab)
Splat Types :
Biome Types : Tundra
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log A - (assets/bundled/prefabs/autospawn/resource/logs_snow/dead_log_a.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log B - (assets/bundled/prefabs/autospawn/resource/logs_snow/dead_log_b.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log C - (assets/bundled/prefabs/autospawn/resource/logs_snow/dead_log_c.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log A - (assets/bundled/prefabs/autospawn/resource/logs_wet/dead_log_a.prefab)
Splat Types :
Biome Types : Temperate
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log B - (assets/bundled/prefabs/autospawn/resource/logs_wet/dead_log_b.prefab)
Splat Types :
Biome Types : Temperate
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Dead Log C - (assets/bundled/prefabs/autospawn/resource/logs_wet/dead_log_c.prefab)
Splat Types :
Biome Types : Temperate
Any Topology Types : Forest and Forestside
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Road, Roadside, Swamp, River, Lake, Offshore, Runway and Building


Metal-Ore - (assets/bundled/prefabs/autospawn/resource/ores_snow/metal-ore.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Stone-Ore - (assets/bundled/prefabs/autospawn/resource/ores_snow/stone-ore.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Sulfur-Ore - (assets/bundled/prefabs/autospawn/resource/ores_snow/sulfur-ore.prefab)
Splat Types : Snow
Biome Types : Arctic
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Metal-Ore - (assets/bundled/prefabs/autospawn/resource/ores_sand/metal-ore.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Stone-Ore - (assets/bundled/prefabs/autospawn/resource/ores_sand/stone-ore.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Sulfur-Ore - (assets/bundled/prefabs/autospawn/resource/ores_sand/sulfur-ore.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Decor, Cliffside and Clutter
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Monument, Road, Roadside, Swamp, River, Riverside, Lake, Lakeside, Runway and Building


Birch Small Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_beachforest_small/birch_small_temp.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway, Building and Cliffside


Birch Tiny Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_beachforest_small/birch_tiny_temp.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway, Building and Cliffside


Douglas Fir D - (assets/bundled/prefabs/autospawn/resource/v2_temp_beachforest_small/douglas_fir_d.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway, Building and Cliffside


Pine D - (assets/bundled/prefabs/autospawn/resource/v2_temp_beachforest_small/pine_d.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Road, Swamp, River, Lake, Offshore, Runway, Building and Cliffside


Wood-Collectable - (assets/bundled/prefabs/autospawn/collectable/wood/wood-collectable.prefab)
Splat Types : Grass and Forest
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Field, Cliff, Beachside, Forest, Forestside, Oceanside, Riverside, Lakeside and Cliffside
Required Topology Types :
Blocked Topology : Summit, Beach, Ocean, Decor, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building, Mountain and Clutter


Birch Tiny Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_small/birch_tiny_temp.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Douglas Fir D - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_small/douglas_fir_d.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Oak E - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_small/oak_e.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Oak F - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_small/oak_f.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Pine D - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_small/pine_d.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field and Cliffside
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Palm-1 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-1.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-2 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-2.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-4 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-4.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-6 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-6.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


Palm-7 - (assets/bundled/prefabs/autospawn/resource/v2_arid_forest/palm-7.prefab)
Splat Types : Sand
Biome Types : Arid
Any Topology Types : Beachside, Riverside and Lakeside
Required Topology Types :
Blocked Topology : Field, Cliff, Summit, Ocean, Oceanside, Decor, Road, Swamp, River, Lake, Offshore, Runway and Building


American Beech A - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_large/american_beech_a.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field, Decor, Cliffside and Hilltop
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


American Beech D - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_large/american_beech_d.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field, Decor, Cliffside and Hilltop
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Oak A - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_large/oak_a.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field, Decor, Cliffside and Hilltop
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Oak B - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_large/oak_b.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field, Decor, Cliffside and Hilltop
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Oak C - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_large/oak_c.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field, Decor, Cliffside and Hilltop
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


Oak D - (assets/bundled/prefabs/autospawn/resource/v2_temp_field_large/oak_d.prefab)
Splat Types : Grass
Biome Types : Temperate
Any Topology Types : Field, Decor, Cliffside and Hilltop
Required Topology Types :
Blocked Topology : Cliff, Beach, Forest, Forestside, Ocean, Oceanside, Road, Swamp, River, Lake, Offshore, Powerline, Runway, Building and Clutter


American Beech A - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_large/american_beech_a.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


American Beech A Dead - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_large/american_beech_a_dead.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


American Beech B - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_large/american_beech_b.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


American Beech C - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_large/american_beech_c.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Birch Big Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_large/birch_big_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Birch Large Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_large/birch_large_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


American Beech D - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_small/american_beech_d.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


American Beech E - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_small/american_beech_e.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


American Beech E Dead - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_small/american_beech_e_dead.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Birch Medium Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_small/birch_medium_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Birch Small Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_small/birch_small_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Birch Tiny Temp - (assets/bundled/prefabs/autospawn/resource/v2_temp_forest_deciduous_small/birch_tiny_temp.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate
Any Topology Types : Forest, Decor, Cliffside and Clutter
Required Topology Types : Alt
Blocked Topology : Cliff, Summit, Beachside, Beach, Forestside, Ocean, Road, Swamp, River, Lake, Offshore, Powerline, Runway and Building


Junkpile Water A - (assets/prefabs/misc/junkpile_water/junkpile_water_a.prefab)
Splat Types :
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Offshore
Required Topology Types :
Blocked Topology :


Junkpile Water B - (assets/prefabs/misc/junkpile_water/junkpile_water_b.prefab)
Splat Types :
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Offshore
Required Topology Types :
Blocked Topology :


Junkpile Water C - (assets/prefabs/misc/junkpile_water/junkpile_water_c.prefab)
Splat Types :
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Offshore
Required Topology Types :
Blocked Topology :


Divesite A - (assets/prefabs/misc/divesite/divesite_a.prefab)
Splat Types :
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Ocean, Oceanside and Offshore
Required Topology Types :
Blocked Topology :


Divesite B - (assets/prefabs/misc/divesite/divesite_b.prefab)
Splat Types :
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Ocean, Oceanside and Offshore
Required Topology Types :
Blocked Topology :


Divesite C - (assets/prefabs/misc/divesite/divesite_c.prefab)
Splat Types :
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Ocean, Oceanside and Offshore
Required Topology Types :
Blocked Topology :


Swamp Tree A - (assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_a.prefab)
Splat Types :
Biome Types :
Any Topology Types : Swamp
Required Topology Types :
Blocked Topology : Cliff, Ocean, Oceanside, Road, Roadside, Offshore, Powerline, Mountain and Hilltop


Swamp Tree B - (assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_b.prefab)
Splat Types :
Biome Types :
Any Topology Types : Swamp
Required Topology Types :
Blocked Topology : Cliff, Ocean, Oceanside, Road, Roadside, Offshore, Powerline, Mountain and Hilltop


Swamp Tree C - (assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_c.prefab)
Splat Types :
Biome Types :
Any Topology Types : Swamp
Required Topology Types :
Blocked Topology : Cliff, Ocean, Oceanside, Road, Roadside, Offshore, Powerline, Mountain and Hilltop


Swamp Tree D - (assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_d.prefab)
Splat Types :
Biome Types :
Any Topology Types : Swamp
Required Topology Types :
Blocked Topology : Cliff, Ocean, Oceanside, Road, Roadside, Offshore, Powerline, Mountain and Hilltop


Swamp Tree E - (assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_e.prefab)
Splat Types :
Biome Types :
Any Topology Types : Swamp
Required Topology Types :
Blocked Topology : Cliff, Ocean, Oceanside, Road, Roadside, Offshore, Powerline, Mountain and Hilltop


Swamp Tree F - (assets/bundled/prefabs/autospawn/resource/swamp-trees/swamp_tree_f.prefab)
Splat Types :
Biome Types :
Any Topology Types : Swamp
Required Topology Types :
Blocked Topology : Cliff, Ocean, Oceanside, Road, Roadside, Offshore, Powerline, Mountain and Hilltop


Rhib - (assets/content/vehicles/boats/rhib/rhib.prefab)
Splat Types : Dirt, Sand, Grass, Forest, Stones and Gravel
Biome Types : Arid and Tundra
Any Topology Types : Ocean
Required Topology Types : Ocean
Blocked Topology : Beachside and Beach


Rowboat - (assets/content/vehicles/boats/rowboat/rowboat.prefab)
Splat Types : Dirt, Sand, Grass, Forest, Stones and Gravel
Biome Types : Arid, Temperate and Tundra
Any Topology Types : Oceanside, River, Riverside, Lake and Lakeside
Required Topology Types : Beach
Blocked Topology : Beachside


Hotairballoon - (assets/prefabs/deployable/hot air balloon/hotairballoon.prefab)
Splat Types : Dirt, Snow, Sand, Grass, Forest, Stones and Gravel
Biome Types : Arid, Temperate and Arctic
Any Topology Types : Field, Roadside and Runway
Required Topology Types :
Blocked Topology : Cliff, Beachside, Beach, Forest, Ocean, Oceanside, River, Riverside, Lake, Lakeside, Offshore, Powerline, Building, Cliffside and Mountain


Murderer - (assets/prefabs/npc/murderer/murderer.prefab)
Splat Types :
Biome Types :
Any Topology Types : Monument, Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Scarecrow - (assets/prefabs/npc/scarecrow/scarecrow.prefab)
Splat Types :
Biome Types :
Any Topology Types : Monument, Roadside and Powerline
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Bear - (assets/rust.ai/agents/bear/bear.prefab)
Splat Types :
Biome Types : Temperate, Tundra and Arctic
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Boar - (assets/rust.ai/agents/boar/boar.prefab)
Splat Types :
Biome Types : Arid and Temperate
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Chicken - (assets/rust.ai/agents/chicken/chicken.prefab)
Splat Types : Dirt, Sand, Grass and Forest
Biome Types : Temperate
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Horse - (assets/rust.ai/agents/horse/horse.prefab)
Splat Types : Grass
Biome Types : Arid and Temperate
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Stag - (assets/rust.ai/agents/stag/stag.prefab)
Splat Types : Grass and Forest
Biome Types : Temperate and Tundra
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Oceanside, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Wolf - (assets/rust.ai/agents/wolf/wolf.prefab)
Splat Types : Dirt, Snow, Sand, Grass, Forest, Stones and Gravel
Biome Types : Arid, Temperate and Tundra
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Beachside, Beach, Ocean, Oceanside, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter


Zombie - (assets/rust.ai/agents/zombie/zombie.prefab)
Splat Types :
Biome Types :
Any Topology Types :
Required Topology Types :
Blocked Topology : Cliff, Summit, Ocean, Decor, Monument, Road, Swamp, River, Lake, Offshore, Runway, Building, Cliffside, Mountain and Clutter
 
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